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Posts under tag: Digital Humanities

January 14, 2014

Sykes on Digital Games and Language Learning: An Empirical Overview

Julie Sykes

GLOSS and the Department of Linguistics presents the first linguistics
colloquium of 2014 with Julie Sykes of the at the University of Oregon, who will present on Friday, January 17th at 3pm in 202 Agate Hall.

Julie M. Sykes, Assistant Professor of Spanish

Recently, digital games have been on the forefront of innovation in a variety of educational contexts, including second language learning. Digital games are highlighted as being representative of transformative educational practice with individualized feedback, intense problem solving, and meaningful collaboration. But what does this really mean for second language acquisition? What is the role of digital games in L2 learning and teaching? What should the role of digital games be in the future? In this talk, I will examine these questions through a synthesis of three studies addressing different aspects of digital gaming. The first highlights findings from research in a synthetic immersive environment (i.e., a 3-D, collaborative immersive space specifically for learning language). The second examines data from place-based mobile games, and the third explores the world of vernacular (i.e., commercial) games and their associated attendant discourse(s). The talk will conclude with a discussion of future directions for game-informed research and pedagogy.

February 27, 2013

Lollini and colleagues study effect of technology on Humanism

Professor of Italian Massmo Lollini, editor of Humanist Studies & the Digital Age, is pleased to present the latest issue, entitled The Mobile Text: Studying Literature in the Digital Age. The issue is entirely devoted to the proceedings of a symposium held at the University of Roma Tre, “Il testo è mobile. Studiare la letteratura dopo i nuovi media” on January 10, 2012. The symposium gathered a group of prominent Italian scholars who for years have been studying the impact of digital technology on humanist studies, from philology to literature, from the philosophy of the mind to pedagogy and art. The essays are published in the original language  (all in Italian, except for one in English). The journal provides all abstracts in English translation as well; moreover, Lollini includes a rapid summary of the main arguments developed by the various scholars in his editorial contribution.


February 11, 2011

Lollini unveils new Digital Humanities journal

Detail from the journal's homepage banner

Professor of Italian Massimo Lollini has just published the first issue of a new online journal, Humanist Studies and the Digital Age. The journal is dedicated to understanding changes in the writing and reading brought about by new technologies of the word. It is one of the first fruits of the new Open Access Journal Publishing Service that is a collaboration between the UO and Oregon State.

The journal’s first issue, co-edited by Lollini with Professors Leah Middlebrook and Nathalie Hester, is the result of a symposium held at the UO in April 2010 titled “Francesco Petrarca from Manuscript to Digital Culture.” The publication features articles by by a number of RL colleagues, including professors Leah Middlebrook, Nathalie Hester, and Amanda Powell, as well as graduate students Ana-Maria M’Enesti, Luis Gonzalo Portugal, Nobuko Wingard. RL alum Enrico Vettore (PhD 2005) and Prof. Warren Ginsberg (UO English) also contributed articles.

Change in the way we create and transmit knowledge is nothing new, writes Lollini in the editor’s introduction to the first issue, which focuses on the evolution from manuscript to print to digital text of 14th-century Italian writer Francis Petrarch’s work Rerum vulgarium fragmenta. But with every major change comes resistance. Back in the 5th century BCE, Socrates himself was a harsh critic of a new technology: writing. His skepticism of the new technology and the effect he feared it would have on a new generation of scholars sounds a lot like current critiques of digital culture’s effect on today’s youth:

they will be hearers of many things and will have learned nothing; they will appear to be omniscient and will generally know nothing; they will be tiresome company, having the show of wisdom without the reality.

Because writing and other technologies of language are so important to the way we live, it is important that scholars of language and literature pay serious attention to these transformations. Humanist Studies and the Digital Age is a way for scholars to continue to grapple with these issues in a rigorous yet open format that is accessible to all.

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